I don’t like losing.
It seems to me that there are already enough opportunities to lose—choosing a job, choosing a date, applying to schools/jobs, sending out writing, picking a movie for the night…why, then, oh WHY would you willingly, happily, excitedly put yourself in an EXTRA situation of potential loss?
I.E. Why would you ever play a board game??
We were challenged to teach each other something the other new nothing about. Dorian is teaching me Warhammer/Games Workshop. Dorian’s first lesson in Games Workshop was successful—we constructed some little boats, and we played a very basic version of the game. And I did like it, as he said. But he neglected to mention the post important aspect of that evening…namely, that I won.
The second lesson didn’t go so well—Dorian decided the next step would be to play a slightly more complicated version of the same game. A logical move. Unfortunately, half-way through it was apparent that I couldn’t win.
“Half-way through?” you may say. “If it was apparent that you couldn’t win, why was there another half of the game?” Maybe you won’t say that. But that is what I said, and kept saying during the hour in which I tried to stop choosing my own cards/rolling my own dice/moving my own ships, and resorted to (maturely) “napping” in-between turns as a way to dull the pain of my slow-yet-inevitable demise.
For someone who already hates losing (who won’t play tennis or even Mario Kart for points) it was basically an evening of torture. I just this minute read on Wikipedia that in chess, it is considered bad etiquette to keep playing after checkmate!
But Dorian says you have to “play out the story,” and apparently my next lesson is to be on character backgrounds, and how this game is not about winning, but creating a world….I’m excited to see how this works…
~Amanda